#include "Person.h"

Person::Person(int i){id = i;}
Person::Person(){id = 0;}
Person::~Person(){}

/*Get values*/
int Person::getId(){return id;}

float Person::getDistance(){return distance;}
float Person::getSpeed(){return speed;}
float Person::getGathered(){return gathered;}
int Person::getPose(){return pose;}
int Person::getPosition(){return position;}

/*Set values*/
void Person::setDistance(float d){distance = d;}
void Person::setSpeed(float s){speed = s;}
void Person::setGathered(float g){gathered = g;}
void Person::setPose(int p){pose = p;}
void Person::setPosition(int p){position = p;}


